Showing posts with label tricks. Show all posts
Showing posts with label tricks. Show all posts

Saturday, 24 December 2016

Speed tips for photoshop layers!

Ho Ho Ho a quick post before Xmas!

A couple of tips for working with Photoshop layers!




If like me you need work layers in Photoshop any time saving measure is a bonus. I have a compiled a short list of techniques for making the best use of Photoshop’s layers and icons and this is by far… only the tip the iceberg for tricks and techniques. Enjoy! (Swap CMD for CTRL on Windows)

Change the layer order, move it up and down :
Cmd+[ Move Down
Cmd+] Move Up 

Cmd+Shift+] = to move it to the bottom of the stack
Cmd+Shift+[ = Move it to the top of the stack
Direct select a layer
With move tool selected (V) hold
Cmd to highlight the layers directly from the art board. This will also highlight groups.

Duplicate a layer 
Ideal for copying a layer! Cmd + J to copy a selected layer! Or you can drag the selected on this icon! OR right click and duplicate. A personal fave.
Colour Coordinated
In addition to organizing you layers into folder and groups, why not colour coordinate the layers so you glance at groups? Brown for dirt, green for sea etc. Right click and select a colour.

New Layer Cmd+Shift + N brings up the new layer dialogue.

Cycle Through Blend ModesNeed to see what a multiply, saturation, or overlay will look like on the fly?

Shift + (Minus or plus, top right of the keyboard)
Layer Opacity
With the layer selected you can quickly change its opacity by pressing ...
Shift + 22, 30, 23 (a number from the top row) typing the number in quick succession will change the layers opacity percentage. Hold shift and then press “22” the layer will be 22% “30” = 30 %. Very handy for digital painting or retouching.
Group Layers
Select your layers and press
Cmd + G to group them together. If you are not grouping your numerous layers… you should start. For sanity’s sake.

Well everyone! I hope this is a little something to leave 2016 on! Merry Christmas and a prosperous new year!

#Photoshop #tips #layershortcuts




Wednesday, 14 December 2016

Freelancer Tips 2 - Designer, Illustrators, Developers - Morale, money and clients


Well, I felt that as the other post about freelancer tips had some interest that I would write another post with some pointers that would make life just a bit more bearable when delving into the life as a freelance designer! I'm also sure that some of these pointers are transferable across other creative professions, so here we go.

** Manage Client Expectations **

That's almost all that needs to be said. Make sure that you and the client are on the same page in terms of what they expect at the end of the project. Be up front, discuss budgets and see that you are both heading towards same goal. Failing to manage their expectations in the initial stages can result in dissatisfaction and loss of a client. Avoid surprising them, be up front, see what they want, check that you can deliver on what that want and you may save yourself and them a whole load of hassle!

Clients to Avoid

In the early stages you will probably bump into many clients who may be trouble than their worth to your business. This isn't a personal criticism of these clients, nor are they strictly conscious of their actions but you need to build a viable business take some of these behaviours into account. A bit of fun below, Client types:

- The non-payer: yeah we have your number Non-payer and shame on you. I bet if the shoe were on the other foot you'd be among the first to complain about not being paid! The trouble is some of these people that have an adversity to honourable business practices is, they can be tricky to spot. They may vanish without a trace when it comes to payment (pppppoooohhhhfff – the sound of them vanishing from the phone, emails, post code). What do you do? It's best to ask for a deposit at the start of a project to see if they are fare dodgers, if they wince at the thought of paying you a starter fee (even a small one) be very very careful! You could find yourself out of pocket.

- The Cheapskate: And you! Stopping asking students to produce work for nothing whilst in the process of cheapening the design industry! Stop! I don't care. In all honestly you can spot these clients quite early, and in fairness they are just trying to use a bit of business sense. But remember fellow designers… you are a businessperson too and you need to make a living before making a profit. Stand strong and admit that you need to make money, eat, pay rent/mortgage keep a family and that the client hiring you are doing so for you skills and expertise. Have respect for your skills, if you don't they certainly wont. And don't do spec work for free, sometimes this is rewarding but more often that not this is company or client looking to explore insecurity and gain something for nothing. Again… they probably wouldn't offer their services for free – unless they are charity, then that is a whole different kettle of fish. One small exception to this rule is when you are student – getting real commercial work is like gold dust in the early days. Even then, when I was a student doing a HND in design we a great lecturer that would find us clients and live worth that work give all the students a bit of money, not a lot but a bit.

- The Disrespectful One: trust me , these guys can put real sour taste in your mouth avoid them if possible. Sometimes the general lack of respect (sometimes combined with ignorance) can take a little while to manifest and no matter how much you try to win someone round, educate, inspire they just see your skills as an superfluous aspect to their business, “you just make things look pretty”you are skills are never an investment, to them they wander if they can do a better job, whether their cats or dogs can do your job and they don't even have thumbs “ah anyone can do that” or quote - “The computer did that!”. This type of client alone can be the underpinning for statements above. Be warned and be ready. To tell the truth, this can be tricky to draw out its ugly head. Engage in conversation, and maybe ask some questions about the business. What do they need from a designer, is there anything else they like on the market etc. You are contending with an attitude towards you professional skills and in the films you can almost always win these people round... these is probably not the case in the real world. You will just start to get a gut feeling from this sort of client from odd little quips and remarks, this can also be especially prevalent if you work in-house. – Show yourself a little self-respect even if the client won't move on! Onward and upward... if you can afford to.

Selling Yourself Short
Or the design industry in general. “I'm new so I won't charge anymore that bag of peanuts and a pat on the back!”Why? Have confidence! If you have trained as a Graphic designer, artist, or any other profession be creative or technical, have faith in you skills. If you don't have faith in your skills how do you expect your client to faith in you? Not only that, if you go in for a low ball number it just says to the client that they may be dealing with someone who lacks confidence knowledge, and also you draw out the wolves – and you will be the wounded animal – and like wolves, they will smell vulnerability. You will probably want to avoid working hard and getting very little pay in return, it gets old trust me on that. You also cheapen the industry, stop.

Don't be Desperate
This one is also tricky to avoid as a graduate or newbie. Companies and recruiters will know that you will be probably be desperate for a job as you will have 0 years experience. If you really want a job, desperation can lead you to making bad decisions early on with selecting employers and clients that will want to take advantage of you. If a position or a job smells fishy, don’t ignore that gut feeling. If someone is taking advantage of you be prepared to say 'no' and walk away. That willingness to say no will save you hassle, be prepared to walk away if it feels like the right thing to do... and make sure you complete what was required if things got that far.
Well I hope that gives you something to consider. Its not all terror out there in wilds of design but there are pitfalls you should avoid. I have run into these on a couple of occasions but they are much less frequent these days. If you are new I would advise taking some of the above on board. If you a season professional you can look back and laugh (or cry) at some of the points above. Have a good one all!

“I ain’t paying £5 for a business card!” – this was said in response to offering them a branding make over!

Feel free to post any mini stories or rude comments.



Sunday, 12 April 2015

Quick Techniques For Reducing Banding / Posterization in Photoshop - BRUSH STROKES


Posterization – Rough Techniques For Reducing Banding!


Notice the subtle rings around the soft brush?


What is it?

If like me you work as illustrator/designer, I’m sure you will have run into the dreaded banding aka Posterization If so, I will go into detail shortly. Please note; this is told from an illustration and design bias.

Illustration in Photoshop has been a blessing for me. Edit, undo, save as, copy, paste, re-colour artwork the list goes on. This issue comes when working with radial and linear gradients and tones of black and grey. Working with a lot of black and orange as part of the colour palette, I have had to figure out ways for dealing with or working around banding. For example, when I’m rendering characters like Rufus the rat, he has grey body with even darker creases in the body, getting the shading and highlights to blend hasn't always been easy - banding has been a big issue. As it stands, I’m still uncertain as to how to get a completely smooth finish when rendering by work with a grey and black tones. I can offer some methods for reducing this so called ‘banding’ effect and the bane of drawing Rufus. 

For additional information this has been written based on the specs of the my iMac - OSX, but this issue has proven to effective on a TFT Screen using windows 7 and older versions of PS.


My Setup 1 : New Document ‘I like RGB’

From the off I have tested this on Photoshop CS5 and CC with similar results from version to version. 64 bit – 32 bit RGB to CMYK I’m not entirely sure if this has an influence aside from whether you are working with 8 bit, 16 bit and 32 bit; the later offering marginally tighter rings and hues. For this example I have worked with A 300 DPI document, in RGB using 8 bit (this can be changed later) also with the colour profile listed below on an iMac. This is by no means a significant contribution to the final out come but maybe worth noting. 





‘tangent alert’
 Using RGB in the early stages is my preferred method, not everybody’s. Isn’t this madness? You won’t see genuine colours of your artwork! Well unless, your screen is calibrated exactly and your using pantones, guaranteeing what you see on the screen to print can be tricky anyway. Besides, I work across both mediums of screen and print. 

Method 2 :  Ultimate Trick - Brush & Noise

I’m assuming that you are running into this issue whilst using a soft edged brush tool in Photoshop, based on that, I would advise turning the 'noise' on under the brush panel (as shown - press F5 bring this window up) this helps in the blending of steps with greys as shown below. As far as I can tell, based on my work, this improved the overall smoothness and graduation of the tones from light to dark regardless of bit mode or any other. You can also dabble with the filters if you are using large radials (That would be a different article). 
As you can see below, the black brush at the top has rings (banding) and the one below has far fewer the brush used on the lowest part of the blob has noise switched on. The speckled effect will be less obvious once you take your artwork to print.

See how the rings blend together of the lower part of the blob?


Method 3 : Big to small, playing with scale


Another trick for tightening this banding is by shrinking/scaling down your completed artwork. When you have applied the 'noise' and finished the process you can physically shrink the image to hide some of the messier details - an illusion essentially. 


This is a method that I have used not only to disguise banding when digitally painting but also to give the appearance of tighter line work and detail.



Step 1 piece of art = 100%
Step 2 scale art to = 75%


So when you print the document some so the details and blemishes are hidden away from the naked eye. This approach can also hide some of the rings in banding with added element of noise!

Conclusion
You will see the benefits for this when you come to printing your work, especially if you are working with shades of grey.

To summarise - Add noise to your brush mode.

Hope this helps!

This method was used when illustrating/digitally painting Rufus the Rat for Satzuma LTD